【调整】调整data_resources输出中tag和资源值的顺序,tag在前,资源值在后

main
walon 2021-12-27 10:10:46 +08:00
parent 00a56c0a37
commit 4bd826a360
2 changed files with 2 additions and 2 deletions

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@ -211,7 +211,7 @@ luban统一了游戏配置开发工作流极大提升了策划和程序的工
<tr align="center"><td>##var</td><td>id</td><td colspan="4">shape</td><td colspan="4">shape2</td></tr>
<tr align="center"><td>##type</td><td>int</td><td colspan="4">Shape</td><td colspan="4">Shape</td></tr>
<tr align="center"><td>##var</td><td></td><td>__type__</td><td>radius</td><td>width</td><td>height</td><td></td><td></td><td></td><td></td></tr>
<tr align="center"><td>##var</td><td></td><td>\_\_type\_\_</td><td>radius</td><td>width</td><td>height</td><td></td><td></td><td></td><td></td></tr>
<tr align="center"><td/><td>1</td><td>Circle</td><td>10</td><td/><td/><td>Circle</td><td>100</td><td></td><td></td></tr>
<tr align="center"><td/><td>2</td><td>Rectangle</td><td></td><td>10</td><td>20</td><td>矩形</td><td>10</td><td>20</td><td></td></tr>
<tr align="center"><td/><td>3</td><td></td><td>10</td><td/><td/><td>Triangle</td><td>15</td><td>15</td><td>15</td></tr>

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@ -32,7 +32,7 @@ namespace Luban.Job.Cfg.Generate
{
if (ress.Add((ri.Resource, ri.Tag)))
{
resourceLines.Add($"{ri.Resource},{ri.Tag}");
resourceLines.Add($"{ri.Tag},{ri.Resource}");
}
}
}