using System; namespace Bright.Common { /// /// 从 System.Collections.HashTable 源码抄来 /// public static class HashUtil { private static readonly int[] primes = { 3, 7, 11, 17, 23, 29, 37, 47, 59, 71, 89, 107, 131, 163, 197, 239, 293, 353, 431, 521, 631, 761, 919, 1103, 1327, 1597, 1931, 2333, 2801, 3371, 4049, 4861, 5839, 7013, 8419, 10103, 12143, 14591, 17519, 21023, 25229, 30293, 36353, 43627, 52361, 62851, 75431, 90523, 108631, 130363, 156437, 187751, 225307, 270371, 324449, 389357, 467237, 560689, 672827, 807403, 968897, 1162687, 1395263, 1674319, 2009191, 2411033, 2893249, 3471899, 4166287, 4999559, 5999471, 7199369}; private const int HashPrime = 101; private const int MaxPrimeArrayLength = 0x7FEFFFFD; public static int GetPrime(int min) { if (min < 0) throw new ArgumentException(); for (int i = 0; i < primes.Length; i++) { int prime = primes[i]; if (prime >= min) return prime; } //outside of our predefined table. //compute the hard way. for (int i = (min | 1); i < int.MaxValue; i += 2) { if (IsPrime(i) && ((i - 1) % HashPrime != 0)) return i; } return min; } public static bool IsPrime(int candidate) { if ((candidate & 1) != 0) { int limit = (int)Math.Sqrt(candidate); for (int divisor = 3; divisor <= limit; divisor += 2) { if ((candidate % divisor) == 0) return false; } return true; } return (candidate == 2); } public static int GetMinPrime() { return primes[0]; } // Returns size of hashtable to grow to. public static int ExpandPrime(int oldSize) { int newSize = 2 * oldSize; // Allow the hashtables to grow to maximum possible size (~2G elements) before encoutering capacity overflow. // Note that this check works even when _items.Length overflowed thanks to the (uint) cast if ((uint)newSize > MaxPrimeArrayLength && MaxPrimeArrayLength > oldSize) { return MaxPrimeArrayLength; } return GetPrime(newSize); } public static int CalcHash(int x) { int hash = 17; return hash * 23 + x; } public static int CalcHash(int x, int y) { int hash = 17; hash = hash * 23 + x; return hash * 23 + y; } } }